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Having the option to “right click” and there by Lock a certain field when generating would be pretty neat.

However having just now noticed when this was uploaded, I can see how that maybe unfeasible to ask.

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Heya, thanks for the tip! I'm actually working on an online database called Joyfair (https://www.joyfair.io/) and have some plans to add an improved challenge generator at some point. I'll review all the feedback posted here once that feature is closer to completion.

This is exactly what I was looking for. Thank you very much.

Apologies for the late reply but thank you!

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Great software for making personal game-jam kind of challenge!

I was feeling lack of ideas to practice in game-making, and this thing is just God-send ^_^

Would you kindly add "Save generated item" feature? In order to save my item and use it for further reference, I had to make a bunch of screenshots and edit them in Ps to something like this - https://imgur.com/FuIapmn

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Thank you! :]

I've gotten that suggestion more than once, and I'm definitely going to add a feature like that by the time the final iteration is done. Honestly though, it might be a long while until that happens. Only gave myself a month or so to make it, and then stopped from there, leaving me very little time to put what IS in there. When I use it, I have to deal with Photoshop nonsense in the same way that you do, and its a huge pain. I'm sorry it won't be updated soon, so please bear with it for now! D:

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Haha, no worries :D

Also, if you need some motivation - I'm gonna spread some word around the Twitter about Conception ;

That's really nice of you; thanks. :)

Motivation's been a bit of an issue with my current project, but not so much with Conception. I made it within a time limit so its pretty much staying where it is for at least a year or so-- I'm terrible at programming so even getting Conception to the state its in was really difficult. Though I pretty much pulled all-nighters for it, most of it was spent on research. And a lot of the code was repetitive and tedious, so even that wasn't so bad.

The current project, though... I've already spent maybe half a year on design, art, and user research, but the programming is the biggest hurdle and motivation killer. ._. It's not my thing at all. I'll admit that its helping me think more logically though.

I feel you, bro :D

I'm a game-designer myself, and while I'm pretty good with GameMaker and it's GML, coding is still kinda tough thing for me. It's fun, but really takes A LOT of effort.

Yeah pretty much. Oh well; still a ways to go. :P